Proliferated Small Carrier Rocket Scaled Piled/ Stacked Production Line Blueprints in Dyson Sphere Program

In this guide we will discuss how to put together blueprints for production lines that can produce and launch 1.2k proliferated small carrier rockets per minute. We will first look at all of the required production lines and then discuss some of the key production lines. Finally, we will look at how to launch all of these small carrier rockets to build a Dyson Sphere.

If you are just here for the blueprints, here they are:

You will first want to have build the production lines for the proliferator, there is a guide and blueprints for that available here: https://auluftwaffles.com/2022/01/22/mk-i-mk-ii-and-mk-iii-proliferator-blueprint-and-spray-coater-dyson-sphere-program/

You will also want to put together scaled and proliferated solar sail production lines, here is a guide for that: https://auluftwaffles.com/2022/02/05/proliferated-solar-sail-scaled-and-piled-stacked-production-line-blueprints-in-dyson-sphere-program/

Firstly, these are all of the required production lines:

  • 2 dyson sphere component and 4 deterium fuel rod and 2 quantum chips produce 1 small carrier rocket in 6 seconds in 1 assembler
  • 3 frame material and 3 solar sails and 3 processors produce 1 dyson sphere component in 1 minute in 1 assembler
  • 4 carbon nanotube and 1 titanium alloy and 1 high purity silicon produce 1 frame material in 6 seconds in 1 assembler
  • 2 spinform stalagmyte crystal produce 2 carbon nanotube in 4 seconds in 1 chemical facility
  • 4 titanium, 4 steel and 8 sulfur produce 4 titanium alloy in 12 seconds in 1 smelting facility
  • 2 titanium ore produce 1 titanium ingot in 2 seconds in 1 smelting facility
  • 3 iron ingot produce 1 steel in 3 seconds in 1 smelting facility
  • 1 iron ore produce 1 iron ingot in 1 seconds in 1 smelting facility
  • 2 silicon ore produce 1 high purity silicon in 2 seconds in 1 smelting facility
  • 2 circuit boards and 2 microcrystalline component produce 1 processor in 3 seconds in 1 assmbling facility
  • 2 iron ingot and 1 copper ingot produce 2 circuit board per second in 1 assembler
  • 1 copper ore produce 1 copper ingot in 1 seconds in 1 smelting facility
  • 2 high purity silicon and 1 copper ingot produce 1 microcrystalline component in 2 seconds in 1 assembler
  • 1 titanium alloy, 20 deterium and 1 supermagnetic ring produce 2 deterium fuel rod in 12 seconds in 1 assembling facility
  • 1 hydrogen produces 1 deterium in 1 fractionator
  • 2 electromagnetic turbine, 3 magnets and 1 energetic graphene produce 1 supermagnetic ring in 3 seconds in 1 assembling facility
  • 2 electric motors and 2 magnetic coils produce 2 electromagnetic turbine in 2 seconds in 1 assembling facility
  • 2 iron ingot, 1 cog and 1 magnetic coil produce 2 electric motors in 2 seconds in 1 assembling facility
  • 1 iron ingot produces 1 cog in 1 second in 1 assembling facility
  • 2 magnet and 1 copper ingot produce 2 magentic coil in 1 second in 1 assembling facility
  • 2 coal produce 1 energetic graphene in 2 seconds in 1 smelting facility
  • 2 processors and 2 plane filters produce 1 quantum processor in 6 seconds in 1 assembling facility
  • 1 casimir crystal and 2 titanium glass produce 1 plane filter in 12 seconds in 1 assembling facility
  • 4 optical grating crystal, 2 graphene and 12 hydrogen produce 1 casimir crystal in 4 seconds in 1 assembling facility
  • 2 glass, 2 titanium ingot and 2 water produce 2 titanium glass in 5 seconds in 1 assembling facility
  • 2 stone produce 1 glass in 2 seconds in 1 smelting facility

I usually separate production lines to dedicated planets for smelting, chemistry and assembling. This means that only certain buildings are needed on that planet and all of the production lines are quite similar. All of our production lines are quite similar where they take some input lines, where we will assume that all the technologies for piling items 4 high have been unlocked, and then have to combine single piled output lines into 4 piled output lines to be fed into a transportation station. I usually do this using 4 segmented production lines where each segment produces enough output to fill up a Mk.III conveyor belt (30 items per second). These are then fed into a pillar and drawn to the front of the production lines. That is where splitters and Automatic Pilers are used to produce a single full conveyor belt stacked 4 items high. All of the input and output conveyor belts are then fed through a spray coater using Mk.III proliferator. The key question for each production line is:

  • How many of the input lines can be shared
  • Can the output line be shared
  • How many machines does it take to produce 30 items per second to fill up a single piled Mk.III conveyor

The blueprints above have been designed to accomplish all of these. 3 of them can be placed next to each other in the sections of the planet on either side of the equator. They tend to be quite long although each one usually can produce in the tens of thousands of items per minute so not many of each of the blueprints are needed. I usually figure out how many of each blueprint I need by creating and resolving bottlenecks by placing down the blueprints producing the output that I want and then resolving any bottlenecks for the input belts.

The last step is to use Vertical Launch Sites to launch the 1.2k small carrier rockets. The blueprint above includes a compact line of small carrier rockets that use sorters to pass the small carrier rockets to each other. The proliferated small carrier rockets cut the launch time in half allowing each vertical launch silo to launch twice as many small carrier rockets. Be sure to have plenty of power available using, for example, artificial stars and also be sure to bury any ore veins and cover up any water or other holes in the ground. Unlike the EM Rail Ejectors it doesn’t matter how close the planet is to the Dyson Sphere as the rockets will just travel to where they are needed.

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Fractionating Proliferated and Piled/ Stacked Hydrogen without Return Line Blueprint – Dyson Sphere Program

In this guide we will discuss how to feed fractionates hydrogen that is tacked 4 items high without needing a return line. This means that, combined with proliferator, the fractionates are now 8 times as productive as they used to be before item stacking and proliferation. Below is also a blueprint for the fractionators producing deuterium along with a blueprint based on particle colliders.

If you are just here for the blueprints, here they are:

You will first want to have build the production lines for the proliferator, there is a guide and blueprints for that available here: https://auluftwaffles.com/2022/01/22/mk-i-mk-ii-and-mk-iii-proliferator-blueprint-and-spray-coater-dyson-sphere-program/

In the past the normal practice for fractionating hydrogen to deuterium was to use a return line to feed any excess hydrogen back to the input. That works fine when items are piled only 1 high, but it does not work when items are piled 4 high. This is because there is no guarantee that the remaining hydrogen is piled 4 items, high, it could be anything depending on what all of the fractionators needed. The solution is to feed any excess hydrogen into another transportation station to feed the hydrogen back into any other production lines.

Feed excess hydrogen into transportation station

This means that you can feed in hydrogen piled 4 items high and push through much more hydrogen through the fractionates to increase the output rate of deuterium. Together with the Mk.III proliferator that means the fractionator converts 2% of hydrogen to deuterium instead of 1%, now only 50 fractionates are needed to produce a Mk.III conveyor belt piled 4 items high. There are a few caveats which we will discuss next.

First, it takes 12.5 fractionates to produce 30 deuterium per second. This means that only 12 fractionates can be used before needing to use an automatic pillar to pile deuterium to 2 items high because the 13th fractionator would jam up blocking the hydrogen from going further. I used the standard automatic piled and splitter combination to pile the deuterium to 4 items high before feeding it into a transportation station.

Piling deuterium to 4 items high

So there you have it! You now know how to use proliferators on hydrogen belts that are piled 4 items high.  

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Proliferated Solar Sail Scaled and Piled/ Stacked Production Line Blueprints in Dyson Sphere Program

In this guide we will discuss how to put together blueprints for production lines that can produce and launch 28.8k proliferated solar sails per minute. We will first look at what a single solar sail costs and then discuss some of the key production lines. Finally, we will look at how to launch all of these solar sails to build a Dyson Sphere.

If you are just here for the blueprints, here they are:

You will first want to have build the production lines for the proliferator, there is a guide and blueprints for that available here: https://auluftwaffles.com/2022/01/22/mk-i-mk-ii-and-mk-iii-proliferator-blueprint-and-spray-coater-dyson-sphere-program/

Firstly, to produce 240 per second solar sails the following materials are needed:

240 solar sail costs:

  • 120 graphene, which costs:
    • 120 fire ice
  • 120 photon combiner which costs:
    • 120 circuit board, which costs:
      • 120 iron ingot
      • 60 copper ingot
    • 120 optical grating crystal

I usually separate production lines to dedicated planets for smelting, chemistry and assembling. This means that only certain buildings are needed on that planet and all of the production lines are quite similar. All of our production lines are quite similar where they take some input lines, where we will assume that all the technologies for piling items 4 high have been unlocked, and then have to combine single piled output lines into 4 piled output lines to be fed into a transportation station. I usually do this using 4 segmented production lines where each segment produces enough output to fill up a Mk.III conveyor belt (30 items per second). These are then fed into a pillar and drawn to the front of the production lines. That is where splitters and Automatic Pilers are used to produce a single full conveyor belt stacked 4 items high. All of the input and output conveyor belts are then fed through a spray coater using Mk.III proliferator.

Merging and piling items

The key question for each production line is:

  • How many of the input lines can be shared
  • Can the output line be shared
  • How many machines does it take to produce 30 items per second to fill up a single piled Mk.III conveyor

The blueprints above have been designed to accomplish all of these. 3 of them can be placed next to each other in the sections of the planet on either side of the equator. They tend to be quite long although each one usually can produce in the tens of thousands of items per minute so not many of each of the blueprints are needed. I usually figure out how many of each blueprint I need by creating and resolving bottlenecks by placing down the blueprints producing the output that I want and then resolving any bottlenecks for the input belts.

The last step is to use EM Rail Ejectors to launch the solar sails. The proliferated solar sails are launched twice as fast. I needed to cover an entire planet with EM Rail Ejectors to be able to keep up with the production rates of solar sails. The EM Rail Ejector blueprint included above covers the entire planet. Be sure to create a factory producing foundations (guide and blueprints here: https://auluftwaffles.com/2022/02/05/proliferated-foundations-scaled-production-line-blueprints-in-dyson-sphere-program/) and cover up any liquids or holes in the ground and bury any material veins before putting down the blueprints. You will also need quite a bit of power, I used Artificial Stars in the blueprint.

Planet covered in EM Rail Ejectors
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Proliferated Foundations Scaled Production Line Blueprints in Dyson Sphere Program

In this guide we will discuss how to put together production lines that can produce 14.4k foundations per minute sustainably to help you pave over planets at record pace. We will also be applying proliferator to the foundations which means that you will gather more soil pile and use less soil pile to cover up holes in the ground! We will start by covering the high level recipes we will need and then discuss each of the production lines in detail.

If you are just here for the proliferated foundation blueprints, here they are:

At a high level, foundations are made up of stone bricks, which are made from stone, and steel, which is made of iron ingots which is what you get from smelting iron ore. For 14.4k foundations per minute we need the same amount of steel per minute and 3 times the amount in stone bricks (43.2k). For 14.4k steel per minute we need 3 times the amount of iron ingots per minute (again, 43.2k). 14.4k foundations per minute is the equivalent of 2 full Mk.III conveyor belts stacked to 4 items high. We will look t the detailed requirements for each of these production lines next.

Starting with the iron ingots and stone which are very similar (the only difference is the recipe). You will need the technology of the transportation stations piling items to 4 high to be able to follow this guide. If you don’t have that tech, you will only get to a fraction of the output rates. The key challenge to solve is (1) the number of smelting machines needed to fill a Mk.III conveyor belt and (2) how to merge 4 of those single item stacked belts to one belt with items piled 4 high. Looking at the piled items first, each of the 4 full conveyor belts need to go into an automatic piler. Each 2 of those lines then need to be combined together using a splitter. I usually do this vertically to limit the use of horizontal space to be able to pack in more production lines on a planet. Using tab the splitter can be changed to split or merge vertically. To produce a full single piled conveyor you will need 8 of the plane smelters with proliferated inputs using the 100% production boost option. I usually use 4 production lines per transportation station.

How sto stack output lines

The steel is quite similar except that it takes 3 iron ingots to make 1 steel. This means that I only use 2 production lines and draw out 3 iron ingot lines per production line from the transportation station and merge the extra iron ingot lines 1/3 and 2/3 along the production line. For the steel it takes 23 plane smelters again using proliferated inputs with a 100% production boost to fill up Mk.III conveyor belt piled 1 high.

Steel input lines

The foundation is very similar to the steel except that it takes both steel and stone bricks on the input. Like the iron ingots for the steel, it takes 3 stone bricks per foundation is I again only used 2 production lines and drew out 3 lines of stone bricks refreshing the input lines 1/3 and 2/3 along the production line. It takes 10 Mk.III assemblers to produce 30 foundations per second which is enough to fill up a Mk.III conveyor belt. Be sure to apply proliferate to the foundation output which gives you 25% soil pile pick up and reduces the soil pile cost of filling in holes/ water by 25%.

Foundation input lines

So there you have it! You now have all the production lines to produce 14.4k foundations per minute. Just put down the production lines multiple times if you want even more. I usually use multiple transportation stations with local demand and remote supply to build up foundation storage so that, when I need foundations, I can just keep picking them up for quite a while before the storage runs out. And even if the storage runs out, the transportation stations will be full again in a matter of minutes.

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