Weight of will only go up to 10 but it ticks up faster. Hallowed Thralls can spawn and more Thralls will spawn. The maze is the same in terms of layout, please see this page for a map that also shows chest locations:
The lamps last shorter so you need to be faster going through The Abyss. Most people are calling 2 materials from the first chest, so only single loot for the first chest.
At the end of The Abyss when activating the bridge get a hunter to activate the light circle and then hide behind the pillars. Keep switching sides and go into stealth and run across the bridge as soon as you can.
The first chest is when you get to the Traverse the Abyss checkpoint. Run towards the first light past one of the pillars. Then turn left and follow a path into the darkness. You will get to a door behind which is the first chest in the Crota’s End Raid in The Dark Below in Destiny. This particular chest spawns in random locations so you may not see it here straight away. The other locations are similarly to the left and right of the path you should take. The door with the chest behind it has a glowing light above it.
Another possible location is at the start go to the right. Eventually you see a little balcony which is the entrance to the room where a chest may spawn. Here is a map that shows the possible locations that the chests can spawn:
Here is a video showing you how to get to the first chest in crota’s end raid:
Second Chest Location Crota’s End Raid Destiny
Here is a video showing you how to get to the second loot chest in Crota’s End:
Chest Contents and Chances Crota’s End Raid
Here is some information about the possible contents of the two above chests and the chances associated with getting the loot from the chests:
You NEED a level 31 player on the team to kill Crota who should be wielding the sword.
Get the whole party to stand near the crystal which will get Crota to spawn. There is no health regeneration. A Swordbearer spawns which will drop a sword after it is killed which can be used to do a lot of damage to Crota. Get one player to pick up the sword and the others to drop Crota’s shield such that the player with the sword just reaches Crota when the shield is down. The person wielding the sword can do damage to Crota when Crota is kneeling. Aim to kill the swordbearer below. Get a hunter to pick it up since they can cloak to wait for the team to drop Crota’s shield. The player wielding the sword can go under Crota and use the rocks behind him to jump up to Crota and do damage which is easier to time. That player needs to get away from Crota just before he gets up and starts attacking again.
The sword lasts for about 45 seconds, then a new swordbearer spawns. You can repeat this process until the sword disappears, with the player holding the sword jumping back down into the rocks and the rest of the team dropping the shield again. Be sure to retreat to the center building when knights spawn in the left and right circular buildings and take care of them before you keep doing damage to Crota. Typically you get can two cycles in and the super is sometimes ready at the end of the second cycle. Before you start the cycles clear out as many adds as possible, especially ogres. It is easiest when Crota is in the center back of the ring, so wait for that before killing the swordbearer.
If you take too long Crota will enter enraged mode where a lot more enemies spawn making it much more difficult. Oversouls will appear and Ogres will spawn. You need to kill Crota twice.
Get Rid of Oversoul
Each time a player dies an Oversoul spawns. To get rid of it shoot at the green glowing planet. You can pick up the Chalice to regenerate health, it can be passed around to the player that needs healing. The chalice spawns in front of the door in the lower area underneath where Crota spawns. You can also regenerate shield after the “Blessing of Light” wears off.
Ogres will start spawn as well so watch out for those. You can move back into the tunnel to the checkpoint where you start in the area to deal with the ogres easily since they won’t come into that tunnel.
This part is on a timer, you have 3 minutes that is trigger after you start doing damage to kill everything including the Deathsinger. If you fail you die to the Deathsinger’s Litugy of Ruin. There are a lot of level 32 adds that are difficult to kill, use heavy ammo and supers to maximize your dps. If you follow the ring around there is some rubble you can use for cover to kill the wizard. Once you kill them the Shriekers will be able to be damaged. Once they are down the barrier around the Deathsinger falls you you can kill it.
Run straight into the boss room to agro one of the Wizards. Then go out to the outer ring and go behind the rubble and kill the wizard and the adds from there. Once you have killed the first wizard repeat for the second. Send a Warlock in to kill the Shriekers which will drop the barrier around the Deathsinger. Wait a little for the Shrieker’s Deathblast to occur. Ir Yût Deathsinger takes a lot of damage once the barrier around her is down so be sure to focus fire her down. Use blind grenades to disable the adds inside the boss room to make it easier to kill Ir Yût Deathsinger. Be sure to keep jumping whilst you are in the room, get a Titan to put down a bubble inside the room as well. After you kill a few more adds you have completed this part.
On each retry be sure to replenish you heavy ammo using consumables and wait for your supers to recharge before you begin.